Delivery Manager

Hypercell Games , Posted yesterday

Senior

Full time

Negotiable

Remote

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Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.

Our games reach millions of players worldwide.

What you can definitely know about us is:

  • Sand Balls game – 350 M+

  • Rope and Balls – 53 M+

  • Freaky Stan – 41 M+

  • Garden Balls – 21 M+

  • Unpuzzle – 21 M+

  • Run&Gun – 13 M+

We’re looking for a Delivery Manager for our publishing team.

What are you working on?
  • Genres: Puzzle
  • Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?

Own and improve the Publishing Tech delivery process across the whole team:

  • Run short alignment syncs for non-trivial changes to ensure fast communication exchange, shared understanding, and smooth coordination between Requester, Delivery Manager and Engineering Owner;

  • Maintain and publish visibility (committed release scope, upcoming priorities, milestones, blockers, and dependencies);

  • Collect estimates from engineers and maintain realistic delivery forecasts;

  • Coordinate with Release Manager, prepare a “release packet” (scope, links, validation results if required, monitoring plan) and hand off for rollout/config steps;

  • Coordinate QA involvement when required (Delivery Manager coordinates; QA executes; engineers fix/validate);

  • Publish post-release scope summary and ensure follow-up actions are tracked to completion.

What kind of professional are we looking for?
  • 3+ years as a Delivery Manager / Technical Project Manager in software teams;

  • Proven ability to run end-to-end delivery: intake, clarification, documentation, planning, execution tracking, acceptance coordination, follow-up;

  • Strong written and verbal communication: able to maintain high-quality requirements and delivery documentation;

  • Strong process discipline: can enforce “clear request + documented scope + acceptance criteria” without creating bureaucracy;

  • Technical literacy: understands APIs, permissions/roles, data dependencies, CI/CD, and release risk (coding not required);

  • Strong prioritization and WIP control, ability to drive decisions and unblock teams;

  • Ownership mindset: drives work to completion, escalates early, avoids surprises;

  • Languages: Fluent spoken and written English and Russian (daily communication and documentation in both).

    Nice to Have

    Experience delivering internal tools/platform products;

  • Experience in mobile gaming, publishing, or integration-heavy environments;

  • Familiarity with analytics/data concepts and BI workflows (definitions, source of truth, validation, reporting);

  • Experience working across org boundaries (e.g., working with the analytics department);

  • Experience with staged rollouts, release readiness checklists, and operational documentation.

What is important for us in a person?
  • Systems thinker, structured;

  • Pragmatic and outcome-focused;

  • Strong communicator who can push back and enforce standards without bureaucracy;

  • Proactive and persistent: follows through, removes blockers, closes loops;

  • Comfortable with ambiguity and changing priorities; keeps delivery stable via scope control.

What are the conditions and bonuses?
  • The opportunity to work on games played by millions of players;

  • Implement your bold ideas;

  • Paid vacation;

  • Support for professional development (training, coaching, and more);

  • Opportunity to grow and develop with the company;

  • Supportive and warm working atmosphere within the team.

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Hypercell Games

Company type: developer, publisher, product

Employees: 11-50

Platforms: Mobile

Genres: Action, Puzzle, Racing, Strategy, Shooter, Casual

http://hypercell.games

View all vacancies from Hypercell Games
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