Middle
Part time
Negotiable
Remote
We are looking for a UI/UX Designer with Unity experience who will review and improve the current UI/UX of the game. The role involves analyzing the existing interface, identifying usability issues, and proposing practical UX improvements that can be implemented directly in Unity.
What are you working on?
- The name of the project(s): Relic Hunt
- At what stage of the project(s)? Open Alpha
- Genres: Role-playing, MMO
- Platforms: Mobile
For which tasks (responsibilities)?
Own the full UI/UX flow — from mockups to polished in-game implementation.
Design intuitive, responsive, and visually rich interfaces with great feedback.
Build and maintain a consistent UI system across the game.
Create all necessary UI assets (HUD, menus, icons, etc.).
Work closely with game designers and developers to bring interfaces to life in Unity.
What kind of professional are we looking for?
Strong UX thinking and problem-solving approach
Experience designing and implementing UI/UX directly within Unity
Expertise in Unity UI (UGUI) with an understanding of Unity workflows or willingness to learn UI Toolkit.
Ability to analyze the existing interface and identify UX improvements
Technical mindset, comfortable working closely with developers
Ability to translate UX ideas into practical solutions within the engine
Proactive and collaborative, acting as support to the development team when needed
Proficiency in Figma (components, design systems, prototyping, animations)
What is important for us in a person?
• Proactive mindset and initiative.
• Adaptability to fast‑changing tasks.
• Strong communication and collaboration.
• Ownership and responsibility for results.
The selection process
Candidates from Russia and Belarus can participate in the selection process only if they have active foreign bank accounts for payments.
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